Race the line. Work the crowd. Build the bike.
Vertical slice
An isometric arcade motocross game where the fastest line and the loudest line are different bets. Compact 2-4 minute races mix physical handling, expressive jumps, route choices, temporary pickups, and a crowd Hype system: placement wins championships, while style accelerates a rider’s career.
Fact sheet
- Genre Arcade racing
- Platforms iOS · Android · Windows
- Engine Unity 6.3
- Players Single-player against AI riders — 4 riders in Local, 6 in Pro, and up to 8 in World Extreme
- Status Vertical slice
- Milestone Playable vertical slice
The core loop
Choose a championship event and bike; select upgrades, tuning, sponsor objectives, and rider cosmetics; race for position while collecting temporary upgrades; use jumps and obstacles to build varied trick combinations; convert placement, Hype, sponsor goals, and track records into rewards; spend rewards in the selected bike’s upgrade tree; unlock harder tiers, new tracks, bikes, events, and sponsors.
Features
- Compact 2-4 minute races (3-6 laps) on obstacle-filled circuits with an elevated trailing chase camera that pulls back for jumps and dense…
- Physical handling model: speed-sensitive steering, lean, drift on loose surfaces, preload before jumps, temporary boost
- Air control with pitch, lateral whip, contextual tricks, trick cancellation before landing, and wheel-alignment landing quality.
- Crowd Hype system where the race line and the crowd line overlap, diverge, and recombine
- Nine temporary pickups, including Nitro Burst, Super Suspension, Grip Tires, Impact Guard, Crowd Flame, Repair Kit, Air Control
Direction
Approved presentation north star is a night-stadium setting: elevated trailing chase composition, warm rutted clay, strong floodlights and dust, dense crowd scale, readable rivals and route guidance, and a compact teal/orange industrial touch UI.
Who it is for. Primary: players ages 13+ who enjoy arcade racers, action sports, short mastery loops, and vehicle progression; mobile players who want console-like craft without long mandatory sessions, gacha, energy, or constant connectivity
This title is in development. There is no store page yet — follow along on the contact page for updates.